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AI Insights · Timothy · April 2022

Top 5 Arcade Sports Apps on iOS in Australia: Q1 2022 Performance

Discover the performance trends of the top five arcade sports apps on iOS in Australia for the first quarter of 2022, including downloads, revenue, and active users.

Top 5 Arcade Sports Apps on iOS in Australia: Q1 2022 Performance

Throughout the first quarter of 2022, the top five arcade sports applications on iOS in Australia demonstrated varied performance in weekly downloads, revenue, and active users. These insights are sourced from Sensor Tower, where more detailed information can be found.

The Ramp. from Crescent Moon Games saw a decline in weekly downloads, starting from 10.8K at the end of December 2021 and tapering off to around 2.6K by the end of March 2022. Weekly revenue also showed a downward trend, peaking at $442 in late December and fluctuating around lower values, ending the quarter at approximately $153. Active users dropped steadily from 30.2K to 18.7K over the same period.

Flip Diving by MotionVolt Games Oy experienced a notable spike in weekly downloads, reaching 8.9K in late January before stabilizing around 3K towards the end of the quarter. Weekly revenue reflected this trend, peaking at $764 in early February and settling around $244 by the end of March. Active users increased significantly from 2.8K to a peak of 16.8K in early February before declining to about 6.5K.

Streetball Allstar: SHOWDOWN from Racoon Digital Technology Co., Ltd. showed impressive growth in weekly downloads, starting from just 5 at the end of December and surging to over 10.2K by mid-February. Weekly revenue followed a similar pattern, peaking at $8.6K at the end of February. Active users saw a dramatic increase, rising from 64 in early January to nearly 10K by mid-February, before declining to around 3K by the end of March.

Tennis Clash:Sports Stars Game by Wildlife Studios maintained a steady performance in weekly downloads, ranging from 1.9K to 3.8K throughout the quarter. Revenue peaked at $10.5K in late January and remained strong, finishing the quarter at approximately $7.9K. Active users demonstrated a consistent upward trend, starting at 7.8K and reaching over 12.9K by the end of January, before leveling off around 10.3K towards the end of March.

Basketball Arena - Sports Game by MASOMO LIMITED saw a significant increase in weekly downloads, peaking at 5.2K in mid-March and ending the quarter at about 4.1K. Weekly revenue fluctuated, reaching $2.8K in mid-March and settling at $2.1K by the end of the quarter. Active users showed a strong upward trend, starting at 5.8K in late December and peaking at over 12.5K by the end of March.

These varied trends highlight the dynamic nature of the arcade sports category on iOS in Australia. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022